#PMC to StaticMesh issue
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did you profile it?
Just wanna say, based af project ๐
sry, i didnt understand
No, I just commented parts of the load until I found out what was taking so long.
The way until you create the PMC takes 11 seconds, commenting the conversion to StaticMesh, with the conversion takes 40 seconds
use the profiler pls
i'll try, I've never used it nor do I know how, I'm not exactly a big professional in UE, I only started on the engine a few months ago and this is my first project, I'm using it mainly as a way of learning
cool, the profiler is the exact tool for the job, you can find a lot of docs about it on the internet, remember to turn on named events and you will easily find out what the exact problem is
Ty Bro ๐
i'll try for sure, ty, I will come back to tell the results
you can ping me if you need any help, also make sure to visit #profiling
sure, ty
@tepid chasm
also
most meshes are fast to build, 0-30ms
But some that have many verts/triangles are taking too long
setting bCommitMeshDescription to false on buildParams seems to fix the issue, but not sure yet if there's any negative effects of it, do you know?
so that seems to fix my issue