#ProjectGears2.0 (modular airship building)

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cunning arrow
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ProjectGears2.0 (modular airship building)

cunning arrow
tall zinc
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Interesting project ๐Ÿ™‚ Looks cool

cunning arrow
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thank you ๐Ÿ˜„
right now its all just placeholder stuff since i usually make the mistake of going too early into polishing

cunning arrow
cunning arrow
tall zinc
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Hey @cunning arrow how did you implement the flying pathfinding?

cunning arrow
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Previous pathfinding was a sphere trace that went in a 360 until it found a trace that didn't return a hit result. That was then the are the ship would orient and move to.

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Current pathfinding uses a A* navigation algorithm

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I really like the pathfinding I implemented here because it doesn't rely on any navmesh

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Combat behaviour will have to be adjusted some, but first I need to properly implement the pathing for the ships

tall zinc
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Nice job man, looking good ๐Ÿ™‚
As for the pathfinding, are you subdividing the air space in cells or what?

cunning arrow
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Yes coordinates are rounded in a way that they can be assigned to a grid this grid is then checked using a box trace

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The algorithm can be run within a while loop due to how quick it is. Should there ever be a issue with a path not being accessible or will go past its count threshold and exit the loop