I'm getting some issues where authority/server side code isn't running in the replay, resulting in notably a sublevel not loading in as the sublevel loads in server-side. What's the best practice for server side initialization to also support client demo recording and playback? Is there something like HasAuthority but for replays? Server functions don't get called at all in a replay.
#Replay and server/authority
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Ok so the replay system works by recording all variables as if they're changing, but an important object in the sublevel isn't getting set because the level is unloaded.
I would think this is unintended behavior (engine bug)- a sublevel loaded in the recording isn't being loaded in the playback, despite it being something replicated to the client.