🚀 Head Mounted VR 3.0 Devlog #1: New VR Hand Collision, Auto Hand Rotation, Primitive Snap for Grab Components, Multiple Finger IK Presets in Unreal Engine 5
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Head Mounted VR
We’re excited to share the first devlog "New VR Hand Collision, Optimized Performance & More in Unreal Engine 5" for our Head-Mounted VR Plugin 3.0 update—a massive leap forward for immersive hand interactions in Unreal Engine. Dive into new physics-driven features, performance optimizations, and see how we’re raising the bar for indie VR develo...