Testing workflow for all the weapons and the type of reveal and usage in-engine. Baked low poly from high poly.
Also, learning more complex UI interactions and tricks to make UI scalable on larger scale with bindings.
In-engine reveal test:
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Testing workflow for all the weapons and the type of reveal and usage in-engine. Baked low poly from high poly.
Also, learning more complex UI interactions and tricks to make UI scalable on larger scale with bindings.
In-engine reveal test: