#Motion Matching Converted to State Machine! Just using around 60 animations for grounded locomotion

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tender peak
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Hi,
This is a locomotion project that I've been working on since the past few months. It uses a state machine based locmotion system with results veryyy similar to the gasp project by unreal engine. It has all the stuff gasp offers and even more with tremendous simplicity and ease of use over gasp. I have added more details in the description. All feedback is appreciated!
https://youtu.be/OoD9FWjddYo?si=dgoekYirkvIBNowk

This is a locomotion project that I've been working on since the past few months. The goal was to create a completely state machine based locmotion system, as was the trend since all these years, with quality almost the same as motion matching using minimal animations. The project uses animations from the game animation sample and provides all t...

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Motion Matching Converted to State Machine! Just using around 60 animations for grounded locomotion

cosmic shoal
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Really nice work, i'm seriously considering the same approach to adapt my current system.

tender peak
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Thanks alot!

tender peak