#Target/Build.cs Logging
1 messages · Page 1 of 1 (latest)
Although that seems a bit too heavy on the Microsoft side of things. I'm pretty sure I saw some logging somewhere that was relatively straight forward.
Ah, just Log
using Microsoft.Extensions.Logging;
TargetRules and ModuleRules have Logger member var, so just Logger.LogWarning("Something")
/// <summary>
/// Accessor for the target logger
/// </summary>
public ILogger Logger => Target.Logger;
Seems like Log from using EpicGames.Core; wraps that.