Hey folks, Dominik here from Mountea and I like to make free stuff.
This time it's something extra. I’ve built a Dialogue Tool, an online tool that lets you create complex dialogues right in your browser and export them in a standardized format (and import them back again). Now, while I’ve got native import/export support for my Unreal Engine plugin, I want to help everyone—Unity, Godot, even Cryengine folks (if you’re out there!)—implement this format. It’s open for all, no matter the engine you're working with. And cherry on top, both Tool and Unreal Plugin are open-sourced, so you can check how it works behind the scenes. Just... don't judge me too harshly, please!
Feel free to check out the tool and the code, and if you’re interested in adding support for your engine, hit me up—I’m happy to help! I’ve made the import/export code open source, so you can dive right in.
- Tool: https://mountea-framework.github.io/MounteaDialoguer
- Tool Source: https://github.com/Mountea-Framework/MounteaDialoguer
- Unreal Plugin: https://github.com/Mountea-Framework/MounteaDialogueSystem
- Import/Export Logic: https://github.com/Mountea-Framework/MounteaDialogueSystem/blob/master/Source/MounteaDialogueSystemEditor/Private/Helpers/MounteaDialogueSystemImportExportHelpers.h | https://github.com/Mountea-Framework/MounteaDialogueSystem/blob/master/Source/MounteaDialogueSystemEditor/Private/Helpers/MounteaDialogueSystemImportExportHelpers.cpp
Let’s make something cool together—whatever engine you’re using!