#Errors in new 5.5 project
1 messages · Page 1 of 1 (latest)
Hi Varian. I had already given up with it but after your comment I decided to give it another try and came up with something
Did you have this problem too?
This is what I did in case you or someone else has the same problem
- I opened Properties for this folder
C:\Program Files\Epic Games\UE_5.5\Engine\Source\Programs\AutomationTooland unchecked Read-only. Note: I did the same first forC:\Program Files\Epic Games\UE_5.5\Engine\Binariesbut I think that was not necessary. - Run Tools > NuGet > NuGet Restore
After that I was able to build and open the project in 5.5, note though this only works by opening the project from the .sln file (working with a new project and also with a converted project), even though it still shows a pair of vulnerability errors, and those notifications
If I open the new project from the .uproject file, projects fail to load, while if I do the same with the converted project, projects do load and it builds but opens the project in 5.4 instead of 5.5 even though it's set correctly in the .uproject file... weird
Anyways, now I'm able to debug my project in 5.5 (just as a test) from the .sln file so I can live with it till the non-preview version is up.
Thanks for responding! Changing the binaries folders Read-Only status to false did the trick, I was completely unable to restore NuGet packages because it said access denied. Oddly enough, every time I change the automation folders read-only status, it changes back once I close the properties window.
I as well as some others were also having this problem. Now my only remaining problem with Rider is that every time I create a class, it encounters some error and gives me a blank header and cpp file, onto the next bug hunting adventure!