#Bloodborne in UE5

1 messages · Page 1 of 1 (latest)

rustic ginkgo
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I decided to create a scene from one of the most atmospheric games for me - Bloodborne.
I based it on art from the artbook, but then my imagination took over, and the landscape became much more complex.
I love thoroughly designing locations, so I figured out how streams of water would flow down the slope, eroding graves, and gather in the lowland, forming a swamp with foul odors.
I also wanted to depict a clear path for the player to this cave, so I added a trail, planks across the water, and a broken wooden bridge across the chasm.

You can look for more here: https://www.artstation.com/artwork/1Nx3m2

ArtStation

In my free time, I decided to create a scene from one of the most atmospheric games for me - Bloodborne.

I based it on art from the artbook (see the last screenshot), but then my imagination took over, and the landscape became much more complex.

I love thoroughly designing locations, so I figured out how streams of water would flow down the sl...

lofty wigeon
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Good work! 🙂 Will you use it for a larger project?

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In the third picture, I think a bit of shadow or a few darker spots would be great near the entrance to the cave.