#Hey guys need some input here... Out of

1 messages · Page 1 of 1 (latest)

weak gust
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For anyone who has this same issue, one of our programmers had defined a tag inside of a windows-only macro using UE_DEFINE_GAMEPLAY_TAG. So our linux servers did not have this tag which was causing a tag mismatch

solid hedge
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Ah that would cause it

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Yes tags must be the same if your using the fast tag replication

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Same issue happened with an engine plug in where tags were in a client only module

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And caused nismstches

finite mesa
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umm why @solid hedge did u send me to this?

solid hedge
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What ?

finite mesa
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u link me to this thread

solid hedge
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No I never

finite mesa
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oh it just pop up i guess.. nvm