I made a tutorial series on multiplayer inventory, aimed more towards those who want to go from a beginner to a more intermediate level
https://www.youtube.com/playlist?list=PL_5_FeTK4JYYwQPEMM2Cs568K5bENAr3S
#Intermediate Multiplayer Inventory Series
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The one of the main reasons was to serve as context for teaching how to create your own objects via extending the editor. The more design reasons were to make it easy to extend and I think I mentioned that you could use Primary Data Assets over your own objects
I do know the audio is bad, I did try to correct it as much as I could