A pet peeve of mine in relation to Unreal Engine is that if you are on Android , video playback performance is abysmal. It just isn't possible to play video of any modern quality level using Unreal Android without your game frame-rate dropping. This is because since Unreal updated to use Vulkan graphics API, the Unreal media player classes use Java and for each video frame it is decoded to CPU then sent back to the GPU again.
This (paid) plugin plays video in Unreal using hardware acceleration from end-to-end, which means buttery smooth video without frame stutters. My first customer for this project uses it to play 8k 360 video on a Meta Quest 3 and the headset maintains a stable 72 fps game frame rate.
https://joemarshall.github.io/directvideo/
https://www.unrealengine.com/marketplace/en-US/product/direct-video-android-beta