#Got sort of a weird issue here if I put
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This is our move function
My brain is running on like 2 hours of sleep so I know I'm missing something stupid here. I imagine it's something to do with the control rotation but brain isn't braining
Confusing part is, I think the server and client both have the same control rotation... So I'm not exactly sure what they're disagreeing on
Think it might be because the server and client have different values for bUseControllerDesiredRotation