#Issues with "Semantic error TEXCOORD overlap at 4"
1 messages · Page 1 of 1 (latest)
Ok, some updates:
I haven´t really fixed it yet. I got SOME issues fixed with the custom triplanar function by using a slightly modified version for ONLY the displacement function.
Seems the error is related to the vertex interpolator used in it.
But The problem keeps popping up and I also think its what is causing the massive package saving times when compiling the material instances.
I have the issue now when trying to blend to material layers, where one is using basic UV tiling and the other is using triplanar mapping.
I can blend between basi/basic and triplanar/triplanar, but trying to blend between basic/triplanar gives me the error once more...