#Optimisation channel

1 messages · Page 1 of 1 (latest)

dark oriole
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Optimisation is a whole different game, too many UE games nowadays are an unoptimised mess. A channel dedicated to this would help and promote aspiring game developers better optimise their game.

scenic portal
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It's not best named in this context, but that's where you'd go for optimisation help.

brazen sand
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The reason we dont have an Optimization channel is because thats to non specific.

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Everything in the engine can have optimization applied to it

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The #profiling channel is much better as it focuses on the tools available to aid in optimizing

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You should also ask about optimization in the channels that relate to what you are trying to optimize.

dark oriole
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Could this be made clearer in either the naming or descriptions?

brazen sand
dark oriole
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I am suggesting a minor adjustment to the channel description: "Discuss the many profiling tools and optimization techniques available in Unreal Engine, and how to use them." OR "Discuss the many profiling and optimization tools available in Unreal Engine, and how to use them.". Also a bit more radical, but perhaps changing the channel name to something more user friendly such as #optimisation or similar, as there might be users who are not familiar with the technical jargon. Also, I believe there are other ways to optimize your game without profiling?

brazen sand
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I just outlined above why #optimisation is not going to be a channel.

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If I need to optimize Blueprints, I would go to the #blueprint channel.

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If I need to optimize Materials, I would go to the #materials channel.

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Etc etc

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You optimize for specific features which are causing bottlenecks.

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A monolithic #optimization channel would be chaos, as it would have discussion on totally unrelated subjects all trying to compete for attention.

dark oriole
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Ok but how would a new user that just discovered Unreal Insights lets say, to troubleshoot his newly started game, know that the place for him to ask for help about this tool is in #profiling? The term is quite technical and not immediately apparent to new users for a naming convention of sorts that could be a lot more straightforward

white fable
scenic portal
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Lots of people, in fact, do just ask in random channels and get redirected there.

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"Lots"

dark oriole
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A bit counterintuitive but okay, I don't think the general channel should even be used as ideally every question would have its place, even going through the channel description it is not immediately apparent to a newcomer that this is the place to discuss optimisation tools and how to use them

scenic portal
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You can't have a channel for everything...

white fable
dark oriole
dark oriole
scenic portal
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People don't, though.

dark oriole
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Have you tried having a conversation in general? It's the wild west out there.