This environment is half of a project from a 12-week intensive course I recently completed through Seneca College in Toronto in partnership with Pixomondo Toronto. The other half is an interior setting. The objective for this project was to create the environment for virtual production. Before this course I didn't know anything about UE5. I used Lumen for the lighting and the scene currently runs real time @ 38 FPS. Overall I'm happy with my results as a first time project. I welcome any feedback, tip and tricks. Especially when it comes to minimizing the shadow fading / popping that Lumen seems to have. Thanks for having a look I appreciate it 🙏
My Dungeon Punk Canyon environment emerged from a 12-week intensive course I recently completed at Seneca College in Toronto, in collaboration with PIXOMONDO. Armed with Unreal Engine 5.3, I meticulously crafted this exterior scene, infusing it with my passion and newfound knowledge. Some assets I created using Blender trying my best to seamless...