#Castle Fog

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trim plover
#
ArtStation

I am happy to share the project I have been making in the evenings for the last month :D

The idea for this environment came after experimenting with volumetric cloud shader and I am happy to share the results!

Whole environment was crafted from scratch using Houdini combined with Substance Designer, Zbrush, Speedtree and rendered in Unreal Eng...