#Project Hover

1 messages · Page 1 of 1 (latest)

steel cargo
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Hi all! Our studio finally ready to show off some works from our current project, we appreciate any feedback

Short summary about our game
Antigravity racing game with multiplayer and single-player. Antigravity non-vehicle physics (Each hover has its own behavior and parameters of mass, handling, speed, nitro, etc .)
The familiar appearance of each hover is based on real cars of 20 century. We try to catch feel like wipeout( f-zero) meet NFS

steel cargo
remote fractal
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Love those car designs

dense sapphire
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Fellow datsun enthusiast spotted

steel cargo
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Steam page landed!
Hello there! We are Ulysses Graphics thrilled to announce that our racing game 'Project Hover' page finally landed on Steam! Join our Discord community and wishlist the game. Let's change the world of racing games together! Stay tuned for updates!

https://store.steampowered.com/app/1954550/Project_Hover/

DescriptionWelcome to the world of high-stakes arcade racing with a twist! In our game, winning isn't just about crossing the finish line, it's about claiming your rival's antigravity-powered racing machines. Dive into a rich world of factions, each with its own style and controls, and push your skills to the limit with our intricate anti-gravit...

Release Date

Coming soon

▶ Play video
timid copper
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wow looks really cool🦾

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just work on the hover physics a bit

normal jacinth
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I used to play a similar game on ROBLOX when I was younger, called Hover Vehicle Simulator. Seeing a game that looks like it handles similarly, but much more smoothly and actually makes use of the gameplay instead of being a mechanics testbed is extremely cool.

steel cargo
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We focused on gameplay and driving experience, easy to learn hard to master