#PocketPal: PRO - Advanced Inventory System

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young rampart
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Greetings lovely dev! Exciting news - meet PocketPal: PRO, the new inventory system in town! ๐Ÿš€
Taking inspiration from World of Warcraft wow , PocketPal allows you to create items with custom functionality easily, setup vendor/storage actors and manage them (and many more systems) with ease! dancege
Through its component & datatable based systems and extending documentation, creating/handling an advanced inventory system had never been easier.

Features:

  • Slot-based containers
  • Drag & Drop functionality between containers
  • Adjustable inventory/storage sizes
  • Data Table-based item system
  • Component-based inventory system
  • Loot window system
  • Simple chat system (used for loot notifications)
  • Pickup system
  • Vendor system
  • Storage system
  • Crafting system, easy to expand upon
  • Simple equipment system, easy to expand upon
  • Simple currency system
  • Items tooltip system
  • Actionbar system, aka Hotbar
  • Quick actions
  • Move items between containers with a single click (by default Right Mouse Button)
  • Easy to customize custom logic for items (like health potion, mana potion, readable items, equipment etc.)
  • Save and load system
  • Clean, optimized, easy-to-understand & commented code.

Demo/Showcase Video:
https://www.youtube.com/watch?v=uBOoaTRyiu0

Ready to create the new WoW? kekpremium
Grab PocketPal now: https://www.unrealengine.com/marketplace/en-US/product/f2043a3a2cf9422180883e30e2465b48

dusk orbit
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since this is for sale, and for a decent amount too, you may want to consider moving away from a monolithic data table (which appears to use hard refs - not good) and also bp structs, which are volatile ๐Ÿ™‚

young rampart
young rampart
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Hi guys! PocketPal: PRO is 50% off! If you need an advanced inventory/item system inspired by World of Warcraft wow, feel free to check it out! ๐Ÿ’