#Extend the Unreal Header Tool with custom UBT plugins

1 messages · Page 1 of 1 (latest)

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warped violet
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Thank you for writing this!!

blazing cairn
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Hm so is there a way to make a new macro that will output several UPROPERTY's ?

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Not supported in plugins yet

tiny jacinth
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Can you log anything that uses a specific UStruct?
Then using the data for a reference viewer tool, but instead of pointer references, it would be for finding all uses of custom UStructs