Matt’s Game Dev Notebook
Unreal Engine 5 Tutorials & Dev Blog
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Unreal Engine 5 Tutorials & Dev Blog
Thank you for writing this!!
Hm so is there a way to make a new macro that will output several UPROPERTY's ?
Not supported in plugins yet
Can you log anything that uses a specific UStruct?
Then using the data for a reference viewer tool, but instead of pointer references, it would be for finding all uses of custom UStructs