I had an interesting encounter with a tester of my game. He tested the bootstrapper exe file of the packaged game on VirusTotal.com. On VirusTotal there are so named "Sigma rules". Those are rules made by the community for detecting viruses/malware and the tester accused me of trying to hack him, because there were critical warnings, named after popular malware:
https://www.virustotal.com/gui/file/8c60be8f7501bf86dee54bf88afdc309214a32b40b29a7c3083487377c0e9d54/behavior
There is no malware in my game, of course. I tried a lot to find out why those "Sigma rules" have been triggered, but didn't succeed. Then I created completely new projects, named "MyProject", "MyProject2", "MyProject3" and "MyProject4". For all of them I used exactly the same settings and build, I did not change anything. I got this:
1 medium: https://www.virustotal.com/gui/file/6247d81d042c151f8e256e5f3ef9fe45d456d53bebfb192433be2f54ac957737/behavior
1 critical, 2 high, 1 medium: https://www.virustotal.com/gui/file/5f703824677adb9c54eb04fe1e25a7f7dc312f7d1058b63f38e145029c53cc21/behavior
1 high, 1 medium: https://www.virustotal.com/gui/file/38fe64f26d861e2d28fcac5a2fff7b0f796f9bb2d60a2e0680684ca059b2ed82/behavior
1 critical, 3 high, 1 medium: https://www.virustotal.com/gui/file/bc5cfd4be07b6b304b1a82bc80ea25eb92d009542e5f6bba02cd0d125f305c89/behavior
Only changing ONE character of the project's name leads to completely different results, ranging from nothing (medium) to multiple critical and high errors ๐
From the VirusTotal support I got this answer: "Those rules come from community created rules, therefore they may not be precise. Those rules are shown as additional context. You can contact the owner of the rules to ask for more details."
So those "Sigma rules" are at the most very, very weak indications for infected exectuables and it makes no sense to try to make the game not trigger them. Nice to know!