This idea was in my mind for quite some time and i thought i give it a shot now!
the UI grafics are not done yet
This update covers a few new things.
Level up this boss, the higher his level, the better the loot but the harder to kill!
UI
-Reworked the player healthbar with AI, edited with gimp , added healthbar/camera shakes, recorded hit sounds, dynamic life drain, hit vignette, heart beat sounds
-Displaying incoming damage(+the damage that was blocked)...