#Wait3r: A table-waiting Platformer!

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Hey everyone. I've started development on a game that combines the "experience" of memorising and delivering the right food to customers with the gameplay of a 3D platformer. Ideally, the player runs around the level, avoiding food and jumping on tables. They take orders and deliver them in a correct order while trying to avoid making the customers impatient.

It's an early prototype with programmer art, but there are 10 levels, 6 of which have "modifiers" that change how you play the game. (There aren't 6 unique ones. I combine a little bit ๐Ÿ˜… ).

If anyone is interested, give it a play and I'd love some feedback. Particularly on frustrations you encounter, and game-play elements you feel don't match or could be improved. The art and UI are programmer art. Very low quality for now ๐Ÿ˜…
https://crunchybuncher.itch.io/wait3r-a-waiting-table-platformer

itch.io

A prototype about remembering orders, hopping on tables and running around!