Just finished a set of new lighting doodles. Rendered in Unreal Engine 5.3 using lumen and color graded in DaVinci Resolve. Check it out!
https://www.artstation.com/artwork/6Ngnzr
ArtStation
Some lighting doodles with Alexander Sychov's amazing Deep Elder Caves as the base environment with some Megascans assets to spice the things up.
I really loved the new Local Height Fog actor introduced in 5.3; really powerful while creating localized low-laying fog or similar effects.
Created using Unreal Engine 5.3 with lumen and color graded...