#NeonStarCruiser - Indie retrowave courier game

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surreal onyx
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The idea: deliver packages in your vehicle. Defend against the rival courier company and other antagonists while trying to make money to upgrade your vehicle, buy weapons and fashion, Customize your apartment, and upgrade your drivers license. 4 main vehicle classes: Hovercar (delivery on surface), Shuttle (delivery to orbit), Lancer (Planet to planet) and Star Cruiser (End game mobile base) , Check out the few screenshots I have put up so far if you're interested. I'll be updating the comments with WIP shots whenever i have a chance. and I'm currently working on a more informative devlog video where I talk about the hover physics and asset creation. I am using voxel plugin for the planets, and made a simple gravity well system in c++, which works so far. I work full time fixing computers, but I really just want to make games and I always have.
https://youtu.be/-uuqo9qvJ2U?si=v_BrZ32ML0j8fBrO
https://imgur.com/gallery/yqMMclL

Quick testing of the hover car. need to tweak a bit still, but it works! Lasers are coming soon.

Hover car physics written in C++ , Voxel Plugin used for the planets.

Music:
Martin Roth - Utopia
All socials: https://ffm.bio/q6vxvy

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surreal onyx
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Edited to add video showcasing some hover car testing on one of the voxel planets.