Here are some screenshots from a personal project I`m working on these days. It is heavily inspired by the excellent tutorials by William Faucher (https://www.youtube.com/@WilliamFaucher) and the main goal here is to get a better understanding of the photogrammetry workflow + using photogrammetry assets inside UE5, using Nanite. The church itself was created by combining around 1300 "normal" photos + 350 drone photos and the end result turned out pretty nice. The trees are from megascans and the background mountains were quickly created using Gaea. A lot of work still remains, but it is slowly getting there.
Welcome to my channel! I've been working in the entertainment industry for the past 14 years. Some of my work includes VFX/CGI shots in Marvel's Black Panther, and HBO's Watchmen. I'm using this space to share as much information as I can about the industry and techniques to improve your art. Enjoy!
Unreal Engine, CGI, Photography, Digital Art.