#substrate blend solid to matte glass mat learning

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bold cloud
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this is my shader for now, i gotta fix the sss content, set up a texture for the blend, (and hopefully not change it). the top substrate shader is good (i think), the bottom one is the glass/rubber/plastic? mat.

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the ideal thing would be to have the blend be world positioned

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but i dunno how to do that 0,-,0