#Turn Based Strategy Game - I'll call it Fart for now

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fringe geyser
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(Right click cancels the movement)
(Hold Left click to make your movement)

Movement is all settup

Next steps are to add attacking rules

fringe geyser
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Attacking added, units can now attack and kill other units 😄 there are a couple of bugs that happen but unsure why and they seem to be semi random

fringe geyser
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Game seems to be rather balanced now with my new tweeks to the map and also some rules for units and attacking

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Next steps are upgrades to units. these upgrades include;

(Pink unit)
Archer - Level 1 - Use/move unit twice
Archer - Level 2 - Enabled diagonal movement
Archer - Level 3 - Increased attack range

(Blue unit)
Swordman - Level 1 - Increased roll on defending
Swordman - Level 2 - Increased roll on attacking
Swordman - Level 3 - Increased roll on attacking and defending

(Green unit)
Cavalry - Level 1 - Increased movement tiles +1
Cavalry - Level 2 - Increased movement tiles +1
Cavalry - Level 3 - Heavily increased roll on attack

fringe geyser
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Archers have a new skin that I modeld
Level 1-2-3 are complete
added glowing swipe for units that are yet to be moved
added rotation in the general direction of the units movement
changed the angle of the camera slightly

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Turn Based Strategy Game - I'll call it Fart for now

fringe geyser
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All upgrades are in and functional

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Now to make it look pretty