#Turn Based Strategy Game - I'll call it Fart for now
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Board game corners are now fixed and added movement constrictions based on Piece type
Example of Diferent board
(Right click cancels the movement)
(Hold Left click to make your movement)
Movement is all settup
Next steps are to add attacking rules
Attacking added, units can now attack and kill other units 😄 there are a couple of bugs that happen but unsure why and they seem to be semi random
Game seems to be rather balanced now with my new tweeks to the map and also some rules for units and attacking
Next steps are upgrades to units. these upgrades include;
(Pink unit)
Archer - Level 1 - Use/move unit twice
Archer - Level 2 - Enabled diagonal movement
Archer - Level 3 - Increased attack range
(Blue unit)
Swordman - Level 1 - Increased roll on defending
Swordman - Level 2 - Increased roll on attacking
Swordman - Level 3 - Increased roll on attacking and defending
(Green unit)
Cavalry - Level 1 - Increased movement tiles +1
Cavalry - Level 2 - Increased movement tiles +1
Cavalry - Level 3 - Heavily increased roll on attack