#Suggestion: A channel with 'vetted/peer reviewed' tutorials to sort through the noise

1 messages · Page 1 of 1 (latest)

subtle orbit
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This is just based on my personal experience, maybe there is a way I could apply a filter to find good tutorials (I know there are good vetted ones in the Pinned posts for various channels)

Looking through the tutorials channel as it is now seems to be weaker at finding high quality tutorials than a simple youtube search.

If there was a way for prominent experts within this community to endorse a tutorial as being high quality with accurate information , and then have that tutorial be found in some separate channel I think that would be very useful. Essentially highlighting it as a 'must watch' if it is within someones scope of study.

Personally, I have my own discord server that I use just to keep notes, and one of my channels I will put links to tutorials that were extremely effective for the length of the video. Partially for my own review, but primarily I intend to use it as a toolbox that I could share to someone if they ask about a topic.

For Example: There are a lot of PCG tutorials showing the same exact workflow, but there are PCG tutorials that explain better and show ideas that are unique and innovative.

(I don't want to discredit anyone who makes a tutorial, because that is awesome. Especially since some people probably like to stick with one tutorial creator for various reasons, such as if their speaking method appeals to your sense of learning.)

Alternative Simple Implementation:

I see there are tags in the tutorial channel. If it is possible for a "Recommended" tag to be added by staff (as opposed to the author), people could sort to only view those ones. I am not familiar with Discord enough to know if that is reasonable.

agile obsidian
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I think the issue there for unreal is there are extremely few "good" tutorials

subtle orbit
# agile obsidian I think the issue there for unreal is there are extremely few "good" tutorials

Although I use the Blender Donut as an example, I don't mean to say they should match that level of quality/popularity.

Personally I would vouch for:

https://www.youtube.com/watch?v=aGsUU_bvOgw (It is on the Unreal channel, but there are also a lot webinar videos on there that I don't think are very good (usually just because they are recorded live and are too slow paced)

PCG:

https://www.youtube.com/watch?v=pg8gx20jnOI&t=1s

In this webinar, Technical Artist Matthew Doyle goes through the different post-process effects that can dramatically enhance the visual quality of a scene in Unreal Engine. Learn how to work with depth of field, light bloom, exposure, tone mapping, color grading, ray-traced reflections, and more.

Transcript
https://epicgames.box.com/s/4nw1z24f...

▶ Play video

In this series, we will look at all of the different ways of building structures in UE5, from manual modelling tools to automated scripts using splines, geometry scripts, PCG and other techniques.

In this episode, we'll build a basic repeating wall spline system before enhancing it in the next two episodes.

00:00 - Intro
00:32 - Create Wall Se...

▶ Play video
final ice
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Maybe that's something pfist can collate for the website?

prisma pollen
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This would require these "experts" to also watch all of these tutorials. Which is quite a tall ask.

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Not to mention, who do you deem an "expert"?

final ice
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Laura.

prisma pollen
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Yeah, let's ask Laura to curate all of these tutorials, lol

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We both know what she'll say Daekesh

final ice
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"It'll be my pleasure"