Ver 1.2 is about to go live.
https://youtu.be/u6DaB_9J1Tc?si=iSMX8_sZJTKMS8va
In this update you will get the following:
- Air combo attacks + enemy air juggling
- 2 Combo types: Buffered support branching and Chained combo
- QTE Component, finisher/counter attack mid interaction and world interaction
- Magic combat mechanics: Projectiles, AOE, Spell casting
- Bugs fix and code clean up