Valley of Giants is an environment created with Unreal Engine, depicting a landscape resembling a pool table. Scattered throughout the scene are pool balls that function as monuments to the Giants who inhabited this land.
Utilizing World-Aligned textures alongside Procedural Substance Designer materials, I expanded the scale of human-size objects to be much larger.
Valley of Giants is an environment created with Unreal Engine, depicting a landscape resembling a pool table. Scattered throughout the scene are pool balls that function as monuments to the Giants who inhabited this land.
Artstation:
https://www.artstation.com/artwork/Al5DPe
Narration:
https://www.fiverr.com/royowensvoactor?source=inbox
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