#The MikoVerse

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indigo furnace
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https://www.youtube.com/watch?v=SLbkGB6dls8

Unreal 5.2 with custom ground up networking that works with physics and arbitrary full body skeletal animation at runtime, this video demos two full body avatars with face capture and two simpler avatars as audience members
More actual metaverse than anything anyone talking about metaverse has ever talked about
Twitch chat can spend money to summon multiplayer physics events to everyone in the same session in our steam build
Our avatar skeletal mesh components don't use anim blueprints as anim blueprints are bound to skeletons, we need to solve arbitrary anims at runtime, and so they tick very fast, but still figuring out fun stuff with that

Showing some cool updates with MikoVerse, our very own metaverse! @CodeMiko Podcast with @HanaxBanana

Go watch me LIVE on Twitch at https://twitch.tv/codemiko
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light marten
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Hello brother

tribal mantle
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Looks like they're having fun with it. Nicely done.

queen jackal
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That’s sick, I have a quest bet i can get in there and see it