I'm excited to share some screenshots from the project, hoping to start playtesting soon. Rupture is a spin on the extraction shooter genre featuring 6 v 6 teams in a 1 sq km map. Set 2 years after a catastrophic solar flare left Earth in a communications blackout you are tasked with recovering the valuable assets left behind in a massive abandoned citadel.
#A look at a team-based extraction shooter I've been developing called Rupture!
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any gameplay?
I'll have some gameplay footage coming soon - next week ideally!
Love extraction games! Can't wait to see where it goes. Also, if you need a level / map designer, let me know!