#A photorealistic env I'm working on!

1 messages · Page 1 of 1 (latest)

undone zenith
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How do you find it ?

young latch
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Looks awesome but I’d recommend more rocks, plants, and just overall debris

bold iris
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Nice but needs some more stuff in it. Think big, medium and small items.

plain glade
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Looking good so far, but what is up with the wet/highly polished look on the ground, what caused it? It looks pretty dry there and no evidence of water. Maybe give some indication in the background as to why the ground plane is wet looking and nothing else is. It just doesn't really fit the scene.

undone zenith
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Wall and pilar

plain glade
# undone zenith Thanks! taking in consideration

Cool. I don't want to sound mean, but just giving genuine feedback. Maybe if you still want some reflection drop it down to some puddles, but show a reason for those puddles to be there.

So many people these days especially with the cyberpunk city look add puddles and reflections with ray tracing for no reason at all just because of ray tracing lol.

stiff perch
# undone zenith

I would say make the ground a bit more displaced to give the look of errosion

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Also the stone tiles are nether perfectly flush with the cement try have the bump up a little bit