#A photorealistic env I'm working on!
1 messages · Page 1 of 1 (latest)
Looks awesome but I’d recommend more rocks, plants, and just overall debris
Thanks
Nice but needs some more stuff in it. Think big, medium and small items.
Looking good so far, but what is up with the wet/highly polished look on the ground, what caused it? It looks pretty dry there and no evidence of water. Maybe give some indication in the background as to why the ground plane is wet looking and nothing else is. It just doesn't really fit the scene.
Yep! thanks
Thanks! taking in consideration
Wall and pilar
Cool. I don't want to sound mean, but just giving genuine feedback. Maybe if you still want some reflection drop it down to some puddles, but show a reason for those puddles to be there.
So many people these days especially with the cyberpunk city look add puddles and reflections with ray tracing for no reason at all just because of ray tracing lol.
Thanks dude 🙂
I would say make the ground a bit more displaced to give the look of errosion
Also the stone tiles are nether perfectly flush with the cement try have the bump up a little bit