Added cloth sim to the animation.
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1 messages · Page 1 of 1 (latest)
Added cloth sim to the animation.
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How did you get the cloth sim to work?
@left merlin I great one please bestow upon me the knowledge of this beautiful cloth sim🙇♂️
Marvelous Designer
How? I was never able to export vlothes from marvelous designer properly
But it's realtime cloth physics
Not it's an alembic cache not real time. It only follows the specific animation. For Realtime you'll need to use Maya and skins the garment to the Metahuman then use chaos cloth and make collisions for the character and then paint the weights for of the outfit in unreal. I found this tricky for me currently and hoping for a more streamlined process inside unreal as realtime cloth is the ultimate goal. You could also use uDraper I guess
Try Marvelous Designer 12 things are better plus this was an alembic cache
udraper isn't free😭
I'll give it a shot but this is what I have for now:
https://streamable.com/7uaib1
Ah damn, I know about alembic method I thought it was realtime. unfortunately Maya is too costly here almost my whole months salary And I couldn't get the clothes right in Blender. Please let me know if there is a good tutorial for Blender for clothing or another realtime method.
It's moving so fast you probably don't even need a cloth sim
If you are going to do real time you'll need Maya to skin the garment to the Metahuman but using marvelous you don't. I don't use blender for this type of thing so can't help you Google that as I'd probably just come up with the same results as you'd get. Sorry bro. I'm hoping unreal will give us a better option or workflow anyway 🤞