#Newcomer’s Stylised Scene

1 messages · Page 1 of 1 (latest)

warm onyx
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I deleted your work in progress post in the career chat channel on Unreal Slackers. That channel is about the industry in general and not project specific questions. If you posted a portfolio, and wanted feedback on how it might help or hinder your chances of getting a job in the industry then I would have left it. I encourage you to make a #1054845120236757103 post with your message. I also suggest asking about some of the problems in relevant channels or in UE5-General as you're working on them.

I pasted your original message below for convenience. Thank you for understanding.


hello, could i get some feedback on my scene for my portfolio? it is still a massive work in progress, but i'd like some feedback/ideas if anyone wouldnt mind chipping in with some

current list of to-do's
finish decorating the centre island
fishing dock + shack
create my own sky box (this one is from anime skybox 2.0), as that is the only asset i havent made myself
extend landscape so the camera can view far mountains, instead of a sudden drop-off

current list of problem's:
my grass isn't working well with my RVT. I am using procedural grass, which spawns on 3 different layers of grass in my landscape painting. My grass foliage only spawns as 1 colour, as I can only plug the RVT into 1 of my Landscape layer nodes, if I wanted to use the landscape layerblend instead, it would result in having brown grass around the areas of the dirt paths. As I am only using 1 of my landcape layers for my grass, all of my grass is 1 colour instead of the 3 different grass colours I have. if anyone could find a fix for this, that would be amazing 🙂
FPS optimisation. Need to figure out how to make my game more optimised, I will be playing around with foliage settings later, and try to figure out a method to make my wind not effect foliage far from the player
Lake material. The ripples within my lake are glitchy, they have transparent ripples and white foamy ripples. I will try to redo the water in the future to create a better version.

I'm more or less new to unreal engine, i've made this completely myself besides the skybox for educational purposes. I've obviously had help with people in communities for some issues I couldn't find a fix for myself. Im open to any suggestions.
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