#Please make a Quixel Mixer channel, and do not abandon the software

1 messages · Page 1 of 1 (latest)

slim sedge
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Please make a Quixel Mixer channel, and do not abandon the software. I think the software was ahead of its time, and was buried by all the changes in UE itself. Now that the Educational contents have increased, and the user base to match, it is Now that Mixer would shine.
But it seems common assumption is that the software has seen its last version, so few want to bother to adopt it. If it is stated that development will continue, interest will increase and the tools capabilities will grow.

Please continue with Mixer!

frank sluice
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Why does that need to have its own channel where blender or maya don't?

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Or why does it need one and vs code doesn't?

slim sedge
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@frank sluice Why does the success of one make you think the others cannot have there own? These things are not related at all. You rapidly came to your own conclusions that have nothing to do with my post. Mixer is a Quixel product, therefore Epic.

frank sluice
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What I'm saying is that no other program has a dedicated channel, why would it make sense to add a Quixel Mixer one?

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Why is #materials not enough? It's a material editor, right?

slim sedge
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It is a unique piece of software that is owned by the same parent company. I suppose the more important question is, why are you so against it? I am making a feeble attempt to hopefully extend the life of a useful piece of software, and you seem to have taken is as a nearly personal affront

frank sluice
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No, I'm considering the norm for this server and I'm asking you why this particular program deserves special treatment.

hard heart
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And it's not like UE Slackers has a say in if it gets abandoned or not. It's a community ran server.

slim sedge
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As i have already stated, it is a unique piece of software. It goes beyond just a materials room discussion as it has seemingly not gotten enough attention partially because of lack of discussion and learning resources.

slim sedge
hard heart
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I....didn't?

frank sluice
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They aren't adding channels that are even related to specific stuff within UE because they are covered by other channels. I highly doubt an outside program that just happens to be owned by the same company is going to get anything. Doesn't hurt to ask, I guess.

daring kernel
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I'm also not sure if it's worth it. Out of all of my time here I have seen 1 maybe 2 questions about it

frank sluice
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I think his point is that if there were a channel it might spark interest or something.

slim sedge
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Yes, that is my point. There is not enough information and interest due to that lack. So a good piece of software is probably going to fade away, when i do not think it should. Having a room dedicated to it (IF they agree to continue developing it) would go a long way

frank sluice
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If Epic bought Vim, should they add a Vim channel because it's a dying IDE?

cold forge
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@slim sedge This Discord server has nothing to do with Epic. Nobody here has any say on if anything is done Quixel Mixer

hard heart
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See Xero, now you're speaking against it.

slim sedge
frank sluice
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It's still a community discord.

cold forge
slim sedge
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I understand that. Point is, it can be seen by the people who need to see it to do something about it

frank sluice
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Just because Epic people hang out there - and nobody here from Epic is actually in a position to do anything abo ut Epic products.

cold forge
frank sluice
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There's not gonna be a random product manager hanging out on a UE community discord. There might be community people and developers.

slim sedge
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I have made the post, and my points.

dawn venture
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tbh, I dont see it happening.

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not saying its a bad idea though

slim sedge
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🤷‍♂️

cold forge
dawn venture
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I doubt Epic is going to abandon the software though, if anything they are quite invested in it.

slim sedge
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Fingers crossed

frank sluice
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Have they ever actually abandoned software like that? Just stopped development?

slim sedge
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IDK, what has been removed from UE since you started using it?

hard heart
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Physx

slim sedge
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Tesselation

frank sluice
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Physx isn't owned by Epic is it?

slim sedge
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there's probably a list somewhere, but i can't answer the question..

frank sluice
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And tesselation isn't a product? It's a rendering technique that was replaced.

hard heart
slim sedge
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Ok, you guys have fun. as i said, made my post and my point. Mods are of course free to remove it 🙂

cold forge
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Hey guys do you think if I ask in an mobile dev community Discord they'll just stop making mobile games?

That makes more sense than asking UE Slackers to influence what happens internally at Epic 🙂

worn ore
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To be fair, we are the largest Unreal Engine community on Discord. While we cannot directly influence Epic projects, they most certainly do care about our thoughts and feedback.

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I have no idea what Quixel has planned for Mixer long-term. I only know they are investing heavily in Megascans, which will soon be part of Fab.

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I can understand OP's trepidation. The Fab FAQ on Quixel's website states:

"...Quixel and all of its content will move over to Fab and we will phase out the Quixel subscription system."

There is no mention of Mixer in the FAQ, so people are naturally going to wonder about its fate.

scenic sierra
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Channels are born from a volume of discussion on a particular topic, yes? Not from the desire to promote a product or feature

signal quiver
bold barn
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I think a quixel subsection would be useful. In this section you can have mixer and megascans as separate channels where people can maybe make requests or suggest ideas for asset packs, talk about the current assets/ materials and how they're set up and maybe suggest a better method maybe.

In the mixer channel people could seek advice there real quick as the materials channel here is presumably about the material system inside unreal engine.

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I did enjoy using quixel before I bought substance painter. The only issue I had with it was how sluggish it made my PC after a few layers compared to painter which just doesn't seem to have any issues

meager ferry
bold barn
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There's more people here so I think instead of going through the effort of finding quixels own discord, it's more convenient since we all congregate here anwyay. I'm sure a twin motion channel will come soon enough

frank sluice
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That's just laziness then. Should pfist start adding all the channels from other discords you can't be bothered to find?

slim sedge
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it still amazes me how against this particular room you seem to be 🙂

frank sluice
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It sets a bad precedent on a server with already too many channels.

daring kernel
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Yeah that's a big thing for me as well. The server has a lot of stuff already, and can be confusing for people without adding support for tangentially related products :P

frank sluice
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Especially when there's already a channel that it can be talked about in.

slim sedge
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fair points.

scenic sierra
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I think the elephant in the room is that this Discord server is the straw of oxygen in the vacuum of information that is Unreal support / documentation and most things related including Quixel products.

daring kernel
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I mean I get your point, but that still doesn't make it relevant to here

worn ore
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I have no problem with having a Quixel channel here, in principle, but I would rather direct people to the official server because it is going to be more useful.

daring kernel
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Personally I see it just becoming another dead (i.e. extremely low volume) channel, and there's already a fair few of those for engine features, let alone external products.
I really feel that the volume of questions is going to be extremely few, because quixel assets are largely self explanatory, and we don't get many questions on them, but I also doubt any quixel mixer experts are going to be here, especially when substance is the standard, and the experts are probably going to be in the quixel discord anyway, even if they are here.

slim sedge
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I was not aware of any official Quixel discord.. do we have a link? (i did not find one)

slim sedge
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Thank you

slim sedge
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The word from the Quixel Discord Server:
**"Mixer has effectively ended its development cycle and is considered feature complete. That said, it is a free tool and VERY powerful. There's so many things you can do with it and it is capable of professional level results.

A while back, it was mentioned that Quixel is working on something new, but nothing has been officially announced at this time."**

dawn venture
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qAIxel