#UE5 cinematic : Brutal battle!!!

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ancient cargo
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Have worked on this UE5 cinematic! how will you rate over 10 grade ? Honest feedback plz 😉 Thanks

unborn parcel
# ancient cargo Have worked on this UE5 cinematic! how will you rate over 10 grade ? Honest feed...

That is really cool. I would give it a 7-8/10. Main feedback:

Positives:
Environment design is great
Animations look smooth and non-jaggy/unusual, how did you do animations, as I need some help in my project animating movement?

Improvements:
Try a narrower camera angle, rather than the wide. Generally in cinematography/photography a wide FoV camera is used for landscapes, and narrow FoV is used for character sequences like yours, it adds nice effect with the wide FoV, just looks slightly off.
Character passes into the foliage at 16 seconds

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In relation to the camera stuff

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This angle looks amazing

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As it is a narrower FoV

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This looks slightly off

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Due to the wider FoV

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Try using a roll from the eagle to the character but with a narrow FoV

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Also, reduce the neck bend on the eagle, generally they don’t do the triggered seagull when calling

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Ie, they don’t do this

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Apart from that

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Well done

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It’s really good 🙂