Custom modeled car in Blender. Currently adding features to transition body car paint but will add wheel calipers, and a few other things to customize. Added attenuation to make car engine sound more realistic. Integrated emissive materials based on engine state (on/off).
The idea is to have the car drive through the city, get to the garage, customize the look for the user and have them drive it out of the garage but suddenly they are on the coast line and as they drive they will be transitioning between crazy looking environments.