#Ramp It (Mobile Game)

1 messages · Page 1 of 1 (latest)

wanton ocean
severe quartz
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Doesn't open in my device

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Info -
Device - OnePlus 5T
Android - 13

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@wanton ocean

wanton ocean
wanton ocean
severe quartz
wanton ocean
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I have created c++ class for some reasons but it's all blueprint game 😀@severe quartz

severe quartz
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Let me see the performance

wanton ocean
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lol

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It has some performance issue but no too much

severe quartz
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Game is good

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But it's not smooth

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Also give option for controlling the sensitivity of camera rotation

wanton ocean
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ok thankyou for the feedback@severe quartz

severe quartz
wanton ocean
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you mean to scale and move them according to the user preference?@severe quartz

wanton ocean
severe quartz
wanton ocean
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@severe quartz I tried my best to improve the performance of the game, from 20 fps to 40-45 fps on a mid range mobile. I'll try to improve it more

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you can set graphics to low in the settings menu

severe quartz
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My mobile has 8 gb Ram but still not reaching 40 fps stable

severe quartz
wanton ocean
severe quartz
wanton ocean
severe quartz
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Where did you saw ?

wanton ocean
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youtube

severe quartz
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You saw the tutorial?

wanton ocean
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yeah

severe quartz
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Channel name ?

wanton ocean
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Betide Studio

vagrant night
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Have you put any money into marketing?

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Free avenues are luck based for pc releases, let alone mobile, which is a much more brutal market

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Even if no one is playing your game, you need to put the effort in

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If you do magically get a wave of interest, you aren't going to keep them past 10 minutes if you don't show any care into the game.

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No one wants to play a game that the developer has given up on, so try to not let the demotivation get to you :)

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You got this, even if it does take a couple more games or whatever

severe quartz
wanton ocean
vagrant night
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Exhaust your free options first