#Unreal's Infiltrator Remastering Journey

1 messages ยท Page 1 of 1 (latest)

zealous lynx
#

I decided to reuse some assets from the infiltrator techdemo from 7 years ago. The assets still look insane and provide a high quality. But I had to spend some time to get the character mesh fully working.
So I managed today to reuse the mesh with ControlRig and IKRetargeting. This allowed me to quickly prototype a rifle pose. ๐Ÿคฉ

#

Infiltrator Techdemo Remastering Journey | UE5

#

Unreal's Infiltrator Remastering Journey | UE5

#

Unreal's Infiltrator Remastering Journey

zealous lynx
#

Got the character almost working, more tweaks will follow soon. ๐Ÿ˜‰
https://youtu.be/83_cm_kqgIM

This is a side scroller demo, which I am currently working on.Today I decided to share my progress with the character from the Infiltrator techdemo. It took quite some time until I got him properly working. Still needs some tweaking, so stay tuned for further updates.Weekend Side Scroller Devlogs, https://youtube.com/playlist?list=PLslFX7TZAr89v...

โ–ถ Play video
finite lichen
zealous lynx
zealous lynx
zealous lynx
#

Worked a littel bit on the shooting mechanic today.

zealous lynx
#

Worked a little bit on the animation workflow for the character. Everything can be done directly in Unreal through ControlRig, some scripts and a little bit of changing settings. So I can migrate anim curves, constraint ik and vb bones, correctly retarget UE5 and UE4 manny animations to him. As well quickly blockout new overlay states like here.

#

PickerUI, still work in progress!

#

debugging UI of the character system

#

Pickup system for combat items works across multiple skeletons through a data table. It allows me to set weapon settings quickly and use the linked anim graph of the character. Super convenient already for prototyping.

zealous lynx
#

Lots of things need to be polished, but slowly everything is coming together.
https://youtu.be/CljRHBR2Pl4

This is a side scroller demo, which I am currently working on.

Still lot of small issues but everything is coming slowly together. Let me knoy what you think about the first combat shots in the comments below!

Weekend Side Scroller Devlogs, https://youtube.com/playlist?list=PLslFX7TZAr89vHS9KKRMspXy6badb0Rgd

Stay tuned for further updates.

โžค...

โ–ถ Play video
zealous lynx
river obsidian
#

Pls fix your exposure settings put them all to 1 and then you can place them on a white surface it will bring out the detail alot

zealous lynx
#

More bad ass poses.

zealous lynx
#

Gets better and better

zealous lynx
zealous lynx
orchid blade
#

Very cool bro

zealous lynx
#

Decided to work on the AI. Perception is already working. Now I am working on EQS.

zealous lynx
#

Since a few days I am reworking the entire code base to make it more scalable. So I was able to improve the switching between the views (third person, fixed camera like top down side scroller ...)

#

Then I worked on shooting

zealous lynx
dark flare
#

this gives me paper mario vibes with the camera switching

zealous lynx
zealous lynx
candid breach
#

Are you Looking for someone to create for you a stunning game characters
Guess you are with the right person inbox me to get the best characters

zealous lynx
zealous lynx