#UE 5.1 Simple object dissolve shader

1 messages · Page 1 of 1 (latest)

tough pier
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That looks good @wraith jewel did you did that following what i've done or is that your own implementation?

tough pier
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This is a new version using particles in niagara.
Demo https://youtu.be/b0vtTyDekH4
HowTo: https://youtu.be/uX4XKqd11R4

Small vfx i've made while playing around with materials and niagara on unreal engine 5. Done to experiment and learn.

Small addition to the previous effect now with niagara particles added.
HowTo: https://youtu.be/uX4XKqd11R4
Previous Mesh Material Effect: https://www.youtube.com/watch?v=5ockq4x5wHc
Previous Mesh Material HowTo: https://www.you...

▶ Play video

Small vfx i've made while playing around with materials and niagara on unreal engine 5. Done to experiment and learn.

Small addition to the previous effect now with niagara particles added.

Demo https://youtu.be/b0vtTyDekH4
Previous Mesh Material Effect: https://www.youtube.com/watch?v=5ockq4x5wHc
Previous Mesh Material HowTo: https://www.yout...

▶ Play video
wraith jewel
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@tough pier my own,using preskinned location to give the effect stability on animation and few other stuff ,also set it up as a material layer so it's a pretty plug and play

tough pier
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Awesome@wraith jewel ! that set up as material layer sounds interesting. i wanted to try that out. would you be able to share that with me?

wraith jewel
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how i plug the dissolve material

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@tough pier here's my setup