https://www.artstation.com/artwork/vDDOmx
Hi Guys,I would like to share my latest project with you. It’s a personal project I worked on for around one month.It's an animation that you can watch in my art-station page.
Since I am really in love with post apocalyptic games and I was always interested to work on post-apocalyptic projects , I decided to create a semi large post-apocalyptic environment for myself and enjoy it.
I spent a month on designing, 3D modeling, texturing, creating the animation, Rendering and finally editing this video.
As I mentioned in the beginning of the video, The entire project was done with a single GTX 1650 Super (4GB) GPU and an Intel I7 2700k CPU thanks to Unreal Engine Lumen and Nanite Technologies (And also a bit of optimization in 3D modeling and texturing).
I used Maya for 3D modeling, Substance painter and PS for texturing a few dozens of 3D assets and creating decals that I created just for this project. (Screenshots are included in the bottom part of this page).
I used Unreal engine for creating the environment and Quixel Mega-scans amazing 3D assets, Textures and decals to make it look more realistic.
I created a few procedural sharers in unreal for creating things such as randomized broken glass and also randomized animated movements for some of the lights and fabrics in the scene. Also I created a new foliage creation method for creating realistic more realistic looking ivy on walls just for this project in unreal engine.
After the lunch of the FAB (Epics new website for uploading 3D assets) probably I will upload the assets I created for this project in there. Also, I don’t promise but in the near future I may release this environment as a playable first person or third person .exe file.
Cheers
Hi Guys
I would like to share my latest project with you. It’s a personal project I worked on for around one month.
Since I am really in love with post apocalyptic games and I was always interested to work on post-apocalyptic projects I decided to create a semi large post-apocalyptic environment for myself and enjoy it.
I spent a month on desig...