I tried to make an environment with with Substance designer as my primary tool to practice and became familiar with. So I carved every detail on panels with Height maps only later on I took few look-dev test with Marmoset toolbag3. At last I build this environment inside UE4 with materials and few pieces of flat plane.
My main motive to make this is practicing Substance designer only.
Material Turnarounds are available on an Artstation here: https://www.artstation.com/artwork/b5N9Jm
Finally After few week of daily progress its got completed,
Trying to find possibilities to make entire set using only substance designer with height. So I choose Sci-fi theme. as there are only geometric patterns. Build set with 3 Simple plane and single Material with Instances so we can save time, added some roughness break on top inside unrea...