#Shipwrecked 64
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Messing with the game right now, using a few shaders, camera tricks among other things, trying to make a good retro style using it!
The idea is that the game is "haunted" in a sense, it transitions between "IRL footage" and ingame bits you can play. Here's an unfinished haunted bit i'm working on, motion captured by me, the scenery here is done using a map on the marketplace i found
https://youtu.be/hlZ7DpI7LLI SUPER scuffed recording, but this is a WIP of a "Haunted AI System" i built for the game, where (with consent, of course, you can toggle it off), I can join into any random players as an NPC, and guide them to secret areas
footage is also outdated, by the way