#Massive army destruction on GPU
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Uses my own GPU physics engine and instanced indirect rendering on DX12. HQ: https://www.youtube.com/watch?v=3xdE8WypOQE
Wow. Pretty impressive scale and performance!
thanks!
damn nice
Can this even be considered Unreal at this point? 🤣
Looks really cool though! ❤️
hahah woaahhhhh this is crazy
So many units