Hi, there are some new things I added to the project since last time. I'm currently creating several mechanics that tie in together in gameplay. I'm aiming to keep the game mostly HUD-free.
Here's a list of what I added, all showcased in the video:
- A clock integrated with sun position
- Single-time broadcasts happening at a given time
- Interactable object - Keypad
- Inventory System and some usable items (wip)
- And lots of improvements no one cares about
I tried to record a showcase video on a nice blockout level, but apparently that ruins the video quality way too much.
Let me know your thoughts and feedback!