#Multiplayer Map Editor

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obsidian river
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There's so much to this project.
The video linked is from September so there are many things not shown off.

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For the mode scripting I've setup an easy way to create new nodes.
For anyone who has played other games with customizable modes and maps, this kind of content is regarded fondly.
Players who want to make their own modes can do so and as a developer, new features with the mode scripting can be added.

obsidian river
obsidian river
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Recently finished compiling in the runtime blueprints.

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The plan is to build up blueprints to support making game modes. Allowing gamemodes to be made runtime is a much better solution imo. Also using this system we'll be able to introduce entire gamemode functions into the editor. Example:
OnPlayerJoined--> SetTeam