#Verse
1 messages · Page 1 of 1 (latest)
@brazen zinc So I said day 1, what about day -40?
We probably won't add a channel for Verse until it's a feature of Unreal Engine, which is probably a year away.
They're going to vet it in Fortnite first.
The talk about Verse is exploding and it's hard to follow the thread. How about making a ScriptingLanguage under Roadmap Section or something? I'm sure it's more important than Paper-2D channel and it's quite interesting topic for the many.
There's always #editor-scripting
What do you recommend users do in the meantime? I'm really having trouble in following and engaging in discussions about Verse at the moment. Lumen and Nanite both had channels before they were included in the main Unreal release, and Chaos (pre-5.0) at least had the physics channel which was the obvious rallying place (but was still quite problematic, as was raised quite a number of times). Right now for Verse, it's as if we're not supposed to be talking about it here, even though it's a hot topic and only going to get hotter over time.